by Jochen Szangolies

On May 11, 1997, chess computer Deep Blue dealt then-world chess champion Garry Kasparov a decisive defeat, marking the first time a computer system was able to defeat the top human chess player in a tournament setting. Shortly afterwards, AI chess superiority firmly established, humanity abandoned the game of chess as having now become pointless. Nowadays, with chess engines on regular home PCs easily outsmarting the best humans to ever play the game, chess has become relegated to a mere historical curiosity and obscure benchmark for computational supremacy over feeble human minds.
Except, of course, that’s not what happened. Human interest in chess has not appreciably waned, despite having had to cede the top spot to silicon-based number-crunchers (and the alleged introduction of novel backdoors to cheating). This echoes a pattern well visible throughout the history of technological development: faster modes of transportation—by car, or even on horseback—have not eliminated human competitive racing; great cranes effortlessly raising tonnes of weight does not keep us from competitively lifting mere hundreds of kilos; the invention of photography has not kept humans from drawing realistic likenesses.
Why, then, worry about AI art? What we value, it seems, is not performance as such, but specifically human performance. We are interested in humans racing or playing each other, even in the face of superior non-human agencies. Should we not expect the same pattern to continue: AI creates art equal to or exceeding that of its human progenitors, to nobody’s great interest? Read more »

Port Sunlight was a model village constricted in the Wirral, in the Liverpool area, by the Lever brothers, and especially under the inspiration of William Lever, later lord Leverhulme. Their fortune was based on the manufacture of soap, and the village was built next to the factory in the Victorian/Edwardian era, for the employees and their families. It’s certainly a remarkable place, with different houses designed by various architects, parks, allotments, everything an Edwardian working class person might want. An enlightened employer, Lever was still a paternalist: he claimed his village was a an exercise in profit sharing, because “It would not do you much good if you send it down your throats in the form of bottles of whisky, bags of sweets, or fat geese at Christmas. On the other hand, if you leave the money with me, I shall use it to provide for you everything that makes life pleasant – nice houses, comfortable homes, and healthy recreation.” Overseers had the right to visit any house at any time to check for ‘cleanliness’ and that the rules about who could live in which house were observed (men and women could only share accommodation if they were in the same family). Still, by the stands of the day it was quite progressive – schools, art gallery, recreation of all sorts for the employees were important.