Whitney Mallet at n+1:
Around the time video games were to coming to define the memory of Operation Desert Storm, Chris Marker made a movie about a video game that depicted a forgotten battle of a well-remembered war. The heroine in Marker’s 1997 film Level Five is working on a Macintosh, writing a game to reconstruct the Battle of Okinawa,at the tail end of World War II. The Battle of Okinawa was dizzying in its loss of human life, but in the West today, hardly anyone knows it happened. In Level Five, Marker’s subject is as much the conflict as our technologies of remembering it. The focus might be predictable from the experimental filmmaker, who is best-known for his meditations on memory in La Jetée and Sans Soleil—though Level Five is structured more like the latter, an essay film that challenges easy categorization as either fiction or non-fiction. Nearly two decades after the film was made and two years after Marker’s death, Level Five is having its first theatrical release at a moment when wars are not just being remembered in digital arenas, but are increasingly being fought in them too.
In Level Five’s fictional frame, Laura, played by Catherine Belkhodja, is making a video game to tell the true story of the U.S. Army’s invasion into the Japanese island and of the subsequent mass suicide that claimed a huge portion of civilian life. Together with the casualties of war, 150,000 men, women, and children died in the battle, roughly a third of the island’s entire population.
more here.